// wusantong.c

#include <ansi.h>

inherit NPC;
void create()
{
    set_name("武三通", ({"wu santong", "wu", "santong"}));
    set("gender", "男性");
    set("age", 55);
    set("long", "一灯大师的四大弟子之一，现在襄阳协助郭靖、黄蓉守城。\n");
     set("attitude", "peaceful");

    set("per", 17);
    set("str", 40);
    set("int", 20);
    set("con", 30);
    set("dex", 25);

    set("qi", 1500);
    set("max_qi", 1500);
    set("jing", 500);
    set("max_jing", 500);
    set("neili", 1500);
    set("max_neili", 1500);

    set("combat_exp", 100000);
    set("score", 20000);

    set_skill("force", 50);
    set_skill("kurong-changong", 50);
    set_skill("finger", 50);
    set_skill("sun-finger", 50);
    set_skill("cuff", 50);
    set_skill("jinyu-quan", 50);
    set_skill("dodge", 50);
    set_skill("tiannan-step", 50);
    set_skill("parry", 50);

    map_skill("force", "duanshi-xinfa");
    map_skill("cuff", "jinyu-quan");
    map_skill("dodge", "tiannan-step");
    map_skill("parry", "jinyu-quan");
    prepare_skill("cuff", "jinyu-quan");

    setup();

    carry_object("/clone/misc/cloth")->wear();
}
